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  • More Power Armor Mods
    카테고리 없음 2020. 1. 23. 02:44
    More Power Armor Mods

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    Modding. Fallout Network.!.All posts must be from, directly reference or talk about something to do with Fallout 76.Do not post spoilers in titles, period. Use spoiler tags when commenting sensitive information.No meme content as posts is allowed. This is not limited to image macros, it also applies to popular trends of any kind.

    Carry weight reduces when entering Power Armor. Are you considering that the power armor weighs more than air? – kalina Nov 23 '15 at 14:37. @kalina: You don't carry power armor, power armor carries you (at least while you're in it). I'd like to add that all legendary mods on armor will not take affect. Page 2 of 26 - More Power Armour Mods (More Power Armor Mods) - posted in File topics: In response to post #32500050. #32519325, #32522675 are all replies on the same post. Spoiler josefdarks wrote: logical serious as improved night vision helmet. And electronic gem. To detect electronic components value in the llermo a real Outlaws Brotherhood dedicated to the technology.

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    Hello there fellow survivors! I’m a long time Power Armor artisan and I’ve been serving PS4 community with their power armor needs since late ’18. I’ve served over 150 survivors on my humble with PA services. I mod the heck out of power armors, do paint jobs, provide repair/crafting services and literally anything and everything about power armors. If you’d like to learn more about what I do, and how I do, please check my post history for testimonials. I take my power armor art seriously and my goal is to make your PA dreams come true. In this guide, I’d like to share what i know about power armors, compile and complete knowledge about mods, sets and common builds.There are many amazing posts here on reddit.

    But I feel like we could all benefit from a deep down analysis of available PA mods and comparisons of different sets (X01, T series, excavator etc.). There is some confusion about how to get mods for power armors, what exactly some of these mods do and which power armor offers the best protection, and I'm aiming to shed light onto this matter. I’ll also be listing material costs for each mods as well but they sometimes differ between power armors. Its important to remember X-01 mods are currently do not have plans thus not craftable, and Ultracite and excavator armor may require some Ultracite or Black Titanium in addition to materials listed in this guide.I’d like to improve this guide with the feedback from you, so please shoot your questions, ideas and comments. Power Armors and Stats in Fallout 76​There are 3 main properties for power armors.

    Damage resistance (DR), Energy Resistance (ER) and Radiation Resistance (RR). All stats in this guide are max level set totals for easy comparison. These totals do change if the sets are repaired to 200% using Fix it Good perk, as this perk increases damage resistance in line with durability by up to 30-50 points in total.​ExcavatorExcavator PA is a new addition to Fallout series, first appearing in Fallout 76. Its a prototype power armor that wasn’t mass produced before the great war. Designed for mining purposes, Excavator has some unique advantages for both carry weight and ore mining.

    A full set of Excavator even without any mods would give +100 carry weight to its users. This is big, and even though it has the lowest stats of all, a well modded Excavator set may do wonders. Also, equipping excavator set quadruples the ore yield when you line a mineral/metal.DR 240 ER 240 RR 366​RaiderThe big, bad and nasty Raider Power Armor is a classic. It’s a visually stunning badass that has the best looks (in my honest opinion) but unfortunately possess somewhat mediocre stats.

    This should not fool you as it has drastically higher stats than bellowed Excavator. Thus, it’s fairly cheap to repair and maintain, and available to all starting from level 15.DR 340 ER 340 RR 340​T-45Yet another classic, T45 is an underdog. It has merely average stats but it makes up for it with cheap repair costs and high customizability. T45 is available from level 25 which makes it somewhat valuable on lower levels but not very useful later on.DR 360 ER 360 RR 360​T-51bAll hail to T-51b, the king of damage resistance! T51b has the highest damage resistance and energy resistance in the game along with deep customizability options. It’s highly underrated as people somehow feel like T60 is supposedly better with its higher number denomination.

    Yet, T-51b is a beast when it comes to taking a hit. It’s highly modifiable and has quite the selection of paint jobs available. One of my personal favorites, it’s my go to power armor when it comes to killing.DR 455 ER 455 RR 310​T-60A brotherhood of steel classic, T-60 is the pinnacle of T series.

    It lags behind T51b in stats, but it has very appealing look and customizability with a great selection of BOS paints available. Its very cheap to repair a T60 set, it has solid stats overall and there is a good selection of mods available for one.DR 400 ER 370 RR 415​X-01Prototype X01 is available to craft after finishing the corresponding Enclave quest. Its a very advanced looking power armor with some very good stats. X01 mods cannot be crafted and therefore have to be purchased specifically from enclave vendors in the bunker command room. It’s a highly overrated set of power armor that can be quite difficult to obtain mods for.

    I consider T51b and Ultracite to be more viable alternatives.DR 400 ER 455 RR 453​UltraciteUltracite Power Armor is also a prototype power design, available after the completion of corresponding BOS quest line. It has some of the highest stats of all but also has the the highest maintenance and crafting costs as well. Ultracite PA mods are craftable, but their plans are only available as rare drops from the SBQ. There are plenty of modders in the community just like me but overall mod availability is considerably low and a little limiting.DR 454 ER 395 RR 395​Conclusion​Ballistic or physical damage is more common in this game than energy damage, making DR the most important attribute for power armors. Increased DR enables you to take more hits than you would for less damage. Radiation resistance is virtually irrelevant, as all of the power armors provide already excellent radiation resistance in nuke zones. Difference between higher and lower RR properties would account to roughly 1 rad/s more or less radiation in nuke zones, which is either a few more seconds before using the next radaway or literally irrelevant with the presence of rad sponge perk and a team.

    Therefore, T51b and Ultracite are the best choices for protection. X01 and T60 are equally valuable, whereas X01 takes a leap forward with its best in class radiation resistance and energy resistance. Excavator has the worst overall DR and ER thus offering the least favorable protection.

    Power

    T45 and Raider are almost on par with their stats, customizability and low level availability make them equally viable, though I’d prefer Raider PA because of its lower level of availability (Level 15) and unique look. We should mention that T60, Raider and T45 are very cheap to repair. T51b and X01 are somewhat similarly expensive, while Excavator and Ultracite require specific rare materials (Black titanium or ultracite in corresponding order) to repair. Power Armors ranking according to their stats and advantages (this ranking is subjective):​T51b Ultracite X01 T60 T45 ≥ Raider Excavator Power Armor Mods and Their UsefulnessAlthough it is easy to find descriptions for available power armors mods in the game, there is a some confusion regarding how do they work.

    In this section, I'll try to explain each and every mod available in the game with their availability and cost to craft them.Material costs listed on this guide can differ for different PA sets. For example, Ultracite PA requires Ultracite for crafting most of it mods, while Excavator may require some black titanium.X01 MODS CURRENTLY DOESN’T HAVE PLANS AND THEREFORE THEY CANNOT BE CRAFTED.

    THEY ARE ONLY AVAILABLE AS PURCHASEABLE MODS FROM THE ENCLAVE BUNKER Helmet Mods​Internal Database: +2 IntelligenceIntelligence is an important SPECIAL stat for crafting and finding high durability items while surviving. The problem is, its not possible to craft items while being inside a power armor. This situation makes Internal Database as the least favorable helmet mod of all, because there are much more useful choices.Available for: ALL POWER ARMORSMaterial Cost: 11 Adhesive, 11 Aluminum, 11 Crystal, 11 Fiber Optics​Recon Sensors: Sighted aiming marks enemies with a compass pipA hidden gem, recon sensors may become especially useful in PVP situations. Any target you aim is marked with an arrow above their head, followed with a compass marker down below.

    This feature renders Stealth Boy virtually useless and can definitely add a drastic advantage to its benefactor. Recon sensors are only available for X01, as a purchasable mod from the bunker.Available for: X-01​Sensor Array: +2 PerceptionAdded perception bonus is always a welcome addition. Ability to detect enemies and having a few bonus points to VATS is good. Unfortunately, VATS is not the best solution in a Power Armor as it may drain fusion cores faster than ever.Available for: ALL POWER ARMORSMaterial Cost: 9 Adhesive, 9 Aluminum, 6 Fiber Optics, 9 Fiberglass​Targeting Hud: Visor highlights living enemiesOne of the most popular choices for the helm, Targeting HUD highlights living targets with a hint of red. It’s useful, very useful as it helps to visually identify creatures. Sometimes it can get difficult to identify creatures in nuke zones and dark places, therefore Targeting HUD comes as a valuable helmet mod.Available for: ALL POWER ARMORSMaterial Cost: 17 Adhesive, 17 Aluminum, 14 Circuitry, 17 Copper, 5 Crimson Flux​VATS Matrix Overlay: Increased VATS Hit chanceThis mod increases VATS hit chance by 10%.

    Its a welcome addition. Use of VATS is problematic inside power armors as it may increase fusion core consumption. Although being inexistent as a plan, VATS matrix overlay is available to purchase from many different vendors for T series, and can be found in the bunker for X01. Available for: T Series, X-01 Arm Mods​Hydraulic Bracers: Increased unarmed damageIt is not possible to use unarmed weapons like gauntlets and knuckles inside a power armor and some of the arm mods try to make up for it by increasing damage.Available for: ALL POWER ARMORSMaterial Cost: 11 Adhesive, 11 Aluminum, 11 Oil, 16 Steel​Optimized Bracers: Reduces Action Point cost for Power AttacksOptimized bracers are the most useful arm mod in the game as they do help a lot to melee builds by reducing action points costs for power attack.

    Fallout 4 Best Power Armor Mods

    This means more damage in shorter AP refresh intervals.Available for: ALL POWER ARMORSMaterials Cost: 11 Adhesive, 11 Aluminum, 13 Ceramic, 12 Rubber​Rusty Knuckles: Unarmed attacks cause bleeding damageThese add bleeding damage to your unarmed attacks. Why no love for mis-matched sets?!??Since there are no bonuses for matches sets like in fo4 I like to mix and match.t60 legs because they are so cheap to repair and most damage goes thereT60 arms for the same reason, but I’m considering moving to t51b arms for the looks and slight buff, I have to repair the arms so little I don’t think it’ll be a burdenX01 chest, stats and looks. I don’t have to repair it to often, sports the nuka-paint jobX01 helmet, stats and looks, you can’t really beat the headlamp being the eyes. If you can deal with the colored lights, the red is just so bad-ass it hurts.

    More Power Armor Mods
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